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	<title>CTG Studios</title>
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	<description>Film, Photo &#38; Sound</description>
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		<title>Hallo Welt!</title>
		<link>https://www.ctg-studio.de/2019/08/14/hallo-welt/</link>
					<comments>https://www.ctg-studio.de/2019/08/14/hallo-welt/#respond</comments>
		
		<dc:creator><![CDATA[CTGStudios]]></dc:creator>
		<pubDate>Wed, 14 Aug 2019 14:46:15 +0000</pubDate>
				<category><![CDATA[Allgemein]]></category>
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					<description><![CDATA[<p>Willkommen bei WordPress. Dies ist dein erster Beitrag. Bearbeite oder lösche ihn und beginne mit dem Schreiben!</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2019/08/14/hallo-welt/">Hallo Welt!</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Willkommen bei WordPress. Dies ist dein erster Beitrag. Bearbeite oder lösche ihn und beginne mit dem Schreiben!</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2019/08/14/hallo-welt/">Hallo Welt!</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
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		<title>The ultimate guide to proper use of animation</title>
		<link>https://www.ctg-studio.de/2018/12/12/the-ultimate-guide-to-proper-use-of-animation-design-free-template-of-animation-design-free-emplate/</link>
		
		<dc:creator><![CDATA[CTGStudios]]></dc:creator>
		<pubDate>Wed, 12 Dec 2018 14:03:09 +0000</pubDate>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[PSD]]></category>
		<category><![CDATA[Template]]></category>
		<guid isPermaLink="false">http://clapat.ro/themes/grenada-wordpress-gutenberg/?p=130</guid>

					<description><![CDATA[<p>Nowadays it’s hard to impress or even surprise with an interface animation. It shows interactions between screens, explains how to use the application or simply directs a user’s attention. While exploring the articles about animation, I found out that almost all of them describe only specific use cases or general facts about animation, but I [&#8230;]</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2018/12/12/the-ultimate-guide-to-proper-use-of-animation-design-free-template-of-animation-design-free-emplate/">The ultimate guide to proper use of animation</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Nowadays it’s hard to impress or even surprise with an interface 
animation. It shows interactions between screens, explains how to use 
the application or simply directs a user’s attention. While exploring 
the articles about animation, I found out that almost all of them 
describe only specific use cases or general facts about animation, but I
 haven’t come across any article where all rules concerning animation of
 interfaces would be clearly and practically described. Well, in this 
article I won’t write anything new, I just want to collect all the main 
principles &amp; rules in one place, so that other designers who want to
 start animating interfaces don’t have to search for additional 
information.<br></p>



<h4 class="wp-block-heading">Duration and speed of the animation</h4>



<p>When elements change their state or position, the duration of the 
animation should be slow enough to give users the possibility to notice 
the change, but at the same time quick enough not to cause waiting.</p>



<p>Numerous researches have discovered 
that optimal speed for interface animation is between 200 and 500 ms. 
These figures are based on the particular qualities of the human brain. 
Any animation shorter than 100 ms is instantaneous and won’t be 
recognized at all. Whereas the animation longer than 1 second would 
convey a sense of delay and thus be boring for the user.</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2018/12/12/the-ultimate-guide-to-proper-use-of-animation-design-free-template-of-animation-design-free-emplate/">The ultimate guide to proper use of animation</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Basic principles of responsive web design</title>
		<link>https://www.ctg-studio.de/2018/12/12/basic-principles-of-responsive-web-design/</link>
		
		<dc:creator><![CDATA[CTGStudios]]></dc:creator>
		<pubDate>Wed, 12 Dec 2018 14:01:29 +0000</pubDate>
				<category><![CDATA[Arts]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[grenada]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Wordpress]]></category>
		<guid isPermaLink="false">http://clapat.ro/themes/grenada-wordpress-gutenberg/?p=127</guid>

					<description><![CDATA[<p>A while back we made a list of animated gifs explaining the basic principles of responsive web design. The post was extremely popular. It turns we were not the only ones who find it difficult to explain what makes the web responsive. Today we are releasing a video, explaining few of the principles with some [&#8230;]</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2018/12/12/basic-principles-of-responsive-web-design/">Basic principles of responsive web design</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>A while back we made a list of animated gifs explaining the basic 
principles of responsive web design. The post was extremely popular. It 
turns we were not the only ones who find it difficult to explain what 
makes the web responsive. Today we are releasing a video, explaining few
 of the principles with some real examples.<br></p>



<h4 class="wp-block-heading">The flow</h4>



<p>As screen sizes become smaller, content starts to take up more 
vertical space and anything below will be pushed down, it’s called the 
flow. That might be tricky to grasp if you are used to design with 
pixels and points, but makes total sense when you get used to it.<br></p>



<h4 class="wp-block-heading">Relative units</h4>



<p>The canvas can be a desktop, mobile screen or anything in between.
 Pixel density can also vary, so we need units that are flexible and 
work everywhere. That’s where relative units like percents come in 
handy. So making something 50% wide means it will always take half of 
the screen (or viewport, which is the size of the opened browser 
window).<br></p>



<h4 class="wp-block-heading">Breakpoints</h4>



<p>Breakpoints allow the layout to change at predefined points, i.e. 
having 3 columns on a desktop, but only 1 column on a mobile device. 
Most CSS properties can be changed from one breakpoint to another. 
Usually where you put one depends on the content. If a sentence breaks, 
you might need to add a breakpoint. But use them with caution — it can 
get messy quickly when it’s difficult to understand what is influencing 
what.<br></p>



<h4 class="wp-block-heading">Max and Min values</h4>



<p>Sometimes it’s great that content takes up the whole width of a 
screen, like on a mobile device, but having the same content stretching 
to the whole width of your TV screen often makes less sense. This is why
 Min/Max values help. For example having width of 100% and Max width of 
1000px would mean that content will fill the screen, but don’t go over 
1000px.</p>
<p>Der Beitrag <a rel="nofollow" href="https://www.ctg-studio.de/2018/12/12/basic-principles-of-responsive-web-design/">Basic principles of responsive web design</a> erschien zuerst auf <a rel="nofollow" href="https://www.ctg-studio.de">CTG Studios</a>.</p>
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